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Join us at the NJECC Annual Conference October 27th

Join us this Thursday, October 27th at NJIT for the NJECC Annual Conference, Innovation for Impact: Commercializing Academic Discovery. The conference aims to create sustainable connections between various innovation ecosystem participants, targeting female inventors and commercialization gatekeepers: investors, service providers, and tech transfer & venture development staff. Come demo our exergames, check out our poster […]

Meet Our Research Assistant, Kevin Pineda!

Meet Our Research Assistant Kevin!  My name is Kevin Pineda DO PGY4 at Kessler/ Rutgers New Jersey Medical School for Physical Medicine and Rehabilitation (PM&R). As a biomedical engineering major in college and gamer, I have been very interested in the implementation of medical technology and games to improve patients’ function. I have also been […]

Meet NeuroTechR3’s 2022-2023 NJIT BME Capstone Team!

Anas Rashid Hello everyone! I’m Anas Rashid, a 4th year Pre-Medicine Biomedical engineering major here at NJIT.  I enjoy watching films, going on road trips, coaching/playing sports, spending time with family, and playing competitive video games!  It has always been a goal of mine to be a part of a project where I can witness the impacts […]

Welcoming Alex Wu, Our Newest Intern!

We are excited to welcome Alex Wu to our internship program where he will gain business experience and participate in our work on developing exergaming technologies for children with cerebral palsy. Alex is a rising high school senior interested in pursuing further studies in Biomedical Engineering. He is an accomplished student, part of both Math […]

QA Testing for 2022 Summer Capstone

The NeuroTechR3 team and other stakeholders participated in a QA session today for the exergame, titled “Bad Dog!”, developed during the Summer Capstone session, completed by Vincent Cinardo. Vincent is a Computer Science student at NJIT who worked on this project in collaboration with the NeuroTechR3 team from June-July. This Capstone project included development of […]

2022 Summer Computer Science Capstone

Hello! Meet Vincent Cinardo, Computer Science student at NJIT, who we picked to do our Capstone Project “Exergame for NeuroRehabilitation” this summer. Vincent will utilize our technology and create a game that encourages specific hand movements to promote neuroplasticity and visualizes the kinematics data that the game collects. NeuroTechR3’s Capstone programs are tailored to facilitate […]

Congratulations, Dr. MontJohnson!

Our Chief Innovation officer, Ashley, successfully defended her dissertation for her project entitled “Development and Evaluation of a Hand Exoskeleton for Neurorehabilitation Post Stroke”.  Her project included the development of a hand exoskeleton that assists with opening and closing the hand for individuals with stroke. She also evaluated the feasibility of using this device with […]

Summary of NIDILRR SBIR Phase I Project: Development of Exergaming Technologies for Children with Cerebral Palsy to Improve Hand and Arm Function

Funded by The National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR), U.S. Department of Health and Human Services (HHS). NeuroTechR3’s innovation, Rehabilitation Technologies for Hand and Arm (R3THA), uses exergame technologies to provide AI-driven customized and adaptive hand and arm rehabilitation activities. This project will examine the possibility of transforming our company’s technology […]

NeuroTechR3 Awarded NIDILRR SBIR Phase I Project from the U.S. Department of Health and Human Services

NIDILRR SBIR Phase I: Development of Exergaming Technologies for Children with Cerebral Palsy to Improve Hand and Arm Function. NeuroTechR3 has been awarded a SBIR commercialization grant from the National Institute on Disability, Independent Living, and Rehabilitation Research (NIDILRR), U.S. Department of Health and Human Services (HHS) on June 1st. The purpose of this SBIR […]

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